![]() In simpler terms, this essentially lets Steam to emulate keyboard and mouse input on a gamepad, enabling games that never officially had controller support, or ones with outdated libraries, to work on a gamepad. ![]() ![]() This means any of these controllers can use the same mapping features available to Valve's own Steam Controller, and as of November last year, the DualShock 4 controller. The biggest new feature allows Steam to natively read and recognise Xbox 360, Xbox One, and generic X-Input controllers. The latest Steam client update, currently available in beta, is another step towards that goal. ![]() Valve is continuing its push to offer more options for those playing PC games with things other than mouse and keyboard. The latest Steam client update added native controller support for many of today's most used controllers, making the task of playing non-controller games much simpler. ![]()
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